Post by SEOSAIMHTHIN VEIL on Dec 20, 2014 17:26:44 GMT
[attr="class","appbody"] [attr="class","appcat"]bio they bring her the bodies of monsters, still alive, still living, still fresh. weak monsters. the kind she accepts because there is no other choice. she puts wreaths of flowers around their neck, tilts vials of liquid down their throats. and then she takes the knife and she cuts. against the stomach, under the ribs, looking for a heart, a stomach, a bone. she writes it down. makes drawings of her macabre findings then decorates the walls. they're too weak to fight her and so they leave. the dagger begs the story of a madwoman but the seosaimhthin is not cruel. she is curious, insatiable, filled with a wonder for all things mystical and unknown. she reaches into the dark, wondering if, if, if something will bite back. she sells potions, clings to the old story definition of a witch. the future excites her, but she holds tight to the past. she remembers everything. thyme for courage (she presses it into the hands of children who cry) and sage for protection, lavender for the lovesick and bluebells for the dying. the good witch, the cruel witch. her mother has taught her well, but never about the monsters. she loves stories, but it is the truth she craves. what is under bone, what color is their blood, do they bleed if you cut this way? what if you put the dust of their fangs in a potion, or make a bracelet of their fur, with charms for protection? what if, what if, what if? they bring her the bodies of the sick and weak. they bring her themselves, looking for something that they cannot find elsewhere. if they fear her, seosaimhthin does not question it. (it entertains her, for she has done nothing to them, and even helps). when they are afraid, she places holly at the doorstep. when they cannot sleep, she gives them glass vials of valerian brews. good witch. kind witch. diagrams of bodies on the walls. a collection of claws in a jar. skulls of small things hanging in braids from the ceiling. [attr="class","appcat"]lore & abilities seosaimhthin's name comes from somewhere she doesn't know. for those who find her name too difficult to pronounce or simply give it a glance, she accepts sosie or seo as an alternative, though neither is correct on how to say it. you have to pick and choose battles and correcting people is one she has long given up on. for the curious, her name is said "sho-sha-veen". seosaimhthin's abilities come from years of dedication. though her mother lacked magic, she was a talented herbalist and passed it onto her daughter. seosaimhthin's affinity allows her to draw out the potential of her craft. at the surface, her magic appears to be enchantments. giving someone a wreath of flowers and they suddenly become brave? her magic goes far deeper than that. seosaimhthin's magic is aligned with nature and is, by that extension, something ancient. she can draw vines from the ground and make flowers bloom and even hear the trees whisper old stories. but the true gift behind her talents is in drawing out the hidden strength of the world around her. seosaimhthin takes what potential a simple herb has and amplifies it. her potions and charms are genuinely magic as a result. by touching flora, she gets a general idea of what it can do. some plants whisper to her about love, and others about soothing pain. while humans have none of this magic potential in their bones, seosaimhthin can feel it in the fur and teeth of monsters. unfortunately, it's muddled and much more difficult to draw out than a simple garden herb. but it also has the capabilities of being far more potent. | [attr="class","appname"]seosaimhthín veil [attr="class","appicon"] [attr="class","appstats"] AGE: 23 SEX: f RACE: human HOMELAND: neri CONTRACT: n [attr="class","appquote"]even though the teeth are long gone there's still bone beneath the gums |
[attr="class","appooc"]PLAYED BY ANGIE // [b][i]FINAL FANTASY IV, rydia,[/i][/b] seosaimhthín veil